

The voice work is fantastic bringing Peter Cullen back to voice Optimus is a must, and if I didn’t know that Scatman Crothers had passed away in 1986, I’d swear that he was behind the mic for Jazz.

I am positive there are Easter Eggs hidden all over that game. At times I was lost in how much nostalgia was being delivered, and after completing the campaign I am not sure I saw all of it. Several lines of the dialogue have been stripped straight from the classic animated movie, and there is even a remix of Stan Bush’s ‘The Touch’ in the end credits. It is clear the game is built on fan service. You will play as Optimus and Megatron for sure, but also some truly classic names like Jazz, and even members of the Combaticons team (who combine to form the fearsome Bruticus) at one point. There are thirteen chapters highlighting both sides of the war. The Autobots and Decepticons are knee deep in war, and the Autobots are trying to co-exist and save the planet, while the Decepticons have other plans. This is basically the prelude to the original TV series a lot of us grew up with. Fall of Cybertron takes its namesake and runs with it. The one thing High Moon has done right with this series is the story. Well, after blasting through the campaign and spending ample time with the surprisingly fun online, I can safely say that Transformers: Fall of Cybertron takes the crown, making it a must own for anyone who loves those robots in disguise. WfC is considered to be the best Transformers game to date, by a long shot. With their follow-up to that fantastic title, the team had some mighty big shoes to fill. Having been pretty much disappointed with all efforts in the franchise until High Moon came along with War for Cybertron has been disheartening, to say the least.

I want to be really upfront before getting this review underway. As good as a beryllium bologna sandwich, or was it cesium salami?
